Horseless Headless Horseman Jr.

"BOO!!" - Horseless Headless Horseman Jr.

The Horseless Headless Horsemann, often abbreviated to HHH, is an enemy that appears in Mann Manor during Halloween. As the undead form of Silas Mann, this character will spawn out of the currently contested control point after a pre-determined amount of time, and proceed to hunt down and kill players on both teams. Due to immense size and strength, the Horsemann is capable of instantly killing any player or building he strikes. He will continue his massacre until killed by a player (or players).

The Horseless Headless Horseman Junior, has no qualms about the holidays, unlike his father. He will appear whenever summoned to wreak havoc on the RED team.

The Horseless Headless Horsemann is referred to as "Team Fortress's first boss monster" on the official Scream Fortress update page.

Abilities
Horsemann has a larger range out of all the bosses because of his Headtaker.

His Super Jump is Teleportation. Upon teleporting, he will teleport to a random player and it needs a 34 second cooldown effect in order to use teleportation.

Hhh Jr.'s rage is scare, which has a medium radius capable of stunning a player 4-5 ft. from him.

His speed is most likely to be a scout or demo speed.

Tips for playing as Horseless Headless Horsemann Jr.
Remember that once you teleport, it needs a 34 second cooldown. Use it wisely.

Take advantage of your weapon. It has a bigger range than any other bosses.

Your deadly range + rage can create a devastating blow when you use it on a group.

Rageing right when you teleport is a good idea to take out huge groups

Tips for playing against Horseless Headless Horsemann Jr.
NEVER go straight to fight Hhh Jr. His range can catch you easily.

When Hhh Jr. teleports to you, you might get lucky if you got a fully-charged medic.

Protect your medics, as Hhh jr.'s rage is worthless against Ubered players.